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King/ Queen of the Ring



KING / QUEEN OF THE RING RULES


Start the match with six competitors positioned all four corner and two competitors at the side of the ring.
Upon word Shee Jahk(start) the game begins. The objective of the game is to be the last person standing at the end of the game. Cumulate three Lives by getting other athletes outs will automatically in the finals.


One step rule
1. Upon referee command Gah Yol(stop), all competitor's must freeze, and no steps are allowed.
2. At command Jumbee (Ready), all competitors are allowed one step in any direction.
3. Upon referee Shee Jock(start), the match continues.

One step violation
If the step violation is committed, then that competitor receives a warning. When a second step violation is committed, then that competitor loose a life.

Boundaries
The competitor is out when two feet is out of the boundaries.
The competitor receive warning when one foot is out of boundaries.
The competitor who caused athletes to go out of boundary, who have warning will receive that athletes live.

Falling
If a competitor delivers a valid OUT kick but falls, the out is nullified.

Outs
1. Delivering a valid kick to the scoring area that triggers to illuminates the light, that competitor is OUT.
2. Competitors are OUT when there is more than one light is illuminated during the match after the command Gah Yol. However, when two competitors involved in a battle and both of the light is illustrated, the competitors light goes out first is the one who is OUT.


Warning Rules
On Two warnings, the competitor is out
No jump kicks
No kicking in the back
No kicking below the belt
No kicking to the Head
No punching
No pushing
tray button
play pause